![]() ![]() ![]() You may want to change the Blocklist view to lists by going to View>BlockLists>Show Blocks In Lists, for easier navigation.Ĥ) on the lower panel, go to Partitions>Partitions>Body part.ĥ) Change the Body Part slot number from SBP_44 to SBP_55. Those are the item spawn models.ģ) Navigate to "BSDismembermentSkinInstance". Ignore "facemask_noscarf_world.nif" and "facemask_world.nif". Here's the solution I found to work for me:Ģ) Using Nifskope, open each of the. Switching the item to slot 55 fixed the Improved Camera conflict. SOLUTION: Slot 44 is what's causing the problem. I can still see part of the mesh, near the bottom of the mask, but at least it's not coving up the camera anymore.ĮDIT: I've made a patch for those that don't want to make their own: Is there a way to make the textures 1-sided, so I don't see it from the back-face?ĮDIT: Using Nifskope to turn off the backface seems to partially alleviate the issue. ![]() ![]() Even disabling the head node doesn't disable the mask in 1st person. No amount of camera adjustments fixes it as the item is attached to the camera itself, it seems. Whenever I put on the mask in first-person, the mask covers up the camera completely and I can't see anything. There's a incompatibility with this mod and Improved Camera. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |